It appears “Fast and Livid” will be assembly “The Flintstones” in the upcoming sequel to “Ark: Survival Evolved.” Living up to its name, Studio Wildcard revealed a brand new trailer for “Ark 2” at the Xbox summer showcase starring Vin Diesel riding a dinosaur and narration by Auli’i Cravalho of “Moana.” The eclectic assortment of surprises was accompanied by the announcement that “Ark 2” will be a really different game than the original “Ark.” With massive upgrades to just about each core aspect of the gameplay — fight, crafting, building, and more — the new installment is shaping as much as be a completely subsequent-generation revamp of the survival genre.
In an article posted to the official Xbox news site, franchise co-creators and studio co-founders Jeremy Stieglitz and Jesse Rapczak laid out what particulars they could share at this juncture. The game will have a single-player campaign that includes the characters shown in the trailer — father-daughter duo Santiago and Meeka — as well as an online co-op mode that includes all the gameplay changes that are meant to “retouch and improve on all points of what constitutes an Ark game.”
The primary and biggest change is to the fundamentals of how the player is allowed to navigate and work together with the world of “Ark.” While the primary game was a primary or third-particular person expertise more akin to the likes of “Skyrim” or a really high poly “Minecraft,” the sequel will be restricted to third-particular person and feature much more responsive and immersive interactions. The builders cited “Murderer’s Creed,” “Breath of the Wild,” and the Souls-like genre as their major inspirations for the changes. Players will be able to climb and discover in a more natural and intuitive method, while the fight will be visceral, dynamic, and “player-reflex” based.
Different gameplay changes embody quality-of-life improvements to the crafting and building systems as well as all-new additions like Creature Management and a fully integrated World Map. An interesting thing to note is that build templates can, apparently, be saved and shared throughout platforms a lot like the blueprints system in “Fallout 4.”
That’s not the only improvement to the multiplayer infrastructure in store. There will be full cross-platform mod assist in “Ark 2” to accompany the game’s crossplay capabilities, and mods made on the PC model can merely be uploaded for console players to use. With all these improvements and player-minded changes planned, it appears “Ark” fans are in for a real treat come 2023 — hopefully, they’re going to be getting a more concrete launch date someday soon.
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