It appears “Quick and Furious” will be assembly “The Flintstones” in the upcoming sequel to “Ark: Survival Evolved.” Living up to its name, Studio Wildcard revealed a brand new trailer for “Ark 2” on the Xbox summer time showcase starring Vin Diesel using a dinosaur and narration by Auli’i Cravalho of “Moana.” The eclectic assortment of surprises was accompanied by the announcement that “Ark 2” will be a very different game than the original “Ark.” With large upgrades to just about every core side of the gameplay — fight, crafting, building, and more — the new installment is shaping as much as be a wholly next-generation revamp of the survival genre.
In an article posted to the official Xbox news site, franchise co-creators and studio co-founders Jeremy Stieglitz and Jesse Rapczak laid out what particulars they may share at this juncture. The game will have a single-player campaign that includes the characters shown within the trailer — father-daughter duo Santiago and Meeka — as well as an online co-op mode featuring all of the gameplay adjustments that are meant to “retouch and improve on all aspects of what constitutes an Ark game.”
The primary and biggest change is to the fundamentals of how the player is allowed to navigate and work together with the world of “Ark.” While the first game was a first or third-particular person experience more akin to the likes of “Skyrim” or a really high poly “Minecraft,” the sequel will be restricted to third-individual and feature a lot more responsive and immersive interactions. The developers cited “Assassin’s Creed,” “Breath of the Wild,” and the Souls-like style as their major inspirations for the changes. Players will be able to climb and discover in a more natural and intuitive method, while the fight will be visceral, dynamic, and “player-reflex” based.
Other gameplay changes include quality-of-life improvements to the crafting and building systems as well as all-new additions like Creature Administration and a fully integrated World Map. An fascinating thing to note is that build templates can, apparently, be saved and shared throughout platforms much like the blueprints system in “Fallout 4.”
That is not the only improvement to the multiplayer infrastructure in store. There will be full cross-platform mod support in “Ark 2” to accompany the game’s crossplay capabilities, and mods made on the PC model can merely be uploaded for console players to use. With all these improvements and player-minded changes deliberate, it seems “Ark” fans are in for a real deal with come 2023 — hopefully, they’re going to be getting a more concrete launch date someday soon.
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