The Biggest Variations Between Ark And Ark 2 Explained

It appears “Quick and Furious” will be meeting “The Flintstones” within the upcoming sequel to “Ark: Survival Evolved.” Living as much as its name, Studio Wildcard revealed a model new trailer for “Ark 2” at the Xbox summer time showcase starring Vin Diesel riding a dinosaur and narration by Auli’i Cravalho of “Moana.” The eclectic assortment of surprises was accompanied by the announcement that “Ark 2” will be a really different game than the unique “Ark.” With massive upgrades to just about each core aspect of the gameplay — combat, crafting, building, and more — the new installment is shaping up to be a wholly subsequent-generation revamp of the survival genre.

In an article posted to the official Xbox news site, franchise co-creators and studio co-founders Jeremy Stieglitz and Jesse Rapczak laid out what details they could share at this juncture. The game will have a single-player campaign that includes the characters shown in the trailer — father-daughter duo Santiago and Meeka — as well as an online co-op mode that includes all the gameplay changes that should “retouch and improve on all aspects of what constitutes an Ark game.”

The first and biggest change is to the fundamentals of how the player is allowed to navigate and interact with the world of “Ark.” While the primary game was a first or third-individual expertise more akin to the likes of “Skyrim” or a very high poly “Minecraft,” the sequel will be restricted to third-particular person and have much more responsive and immersive interactions. The builders cited “Murderer’s Creed,” “Breath of the Wild,” and the Souls-like style as their major inspirations for the changes. Players will be able to climb and discover in a more natural and intuitive manner, while the fight will be visceral, dynamic, and “player-reflex” based.

Other gameplay adjustments include quality-of-life improvements to the crafting and building systems as well as all-new additions like Creature Management and a completely integrated World Map. An interesting thing to note is that build templates can, apparently, be saved and shared throughout platforms a lot like the blueprints system in “Fallout 4.”

That’s not the only improvement to the multiplayer infrastructure in store. There will be full cross-platform mod assist in “Ark 2” to accompany the game’s crossplay capabilities, and mods made on the PC version can merely be uploaded for console players to use. With all these improvements and player-minded changes planned, it seems “Ark” fans are in for a real treat come 2023 — hopefully, they will be getting a more concrete release date sometime soon.

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